Component Guide

Press. One pulse. Not a hold.

The Subtape Button is a GO plunger. Press or a rising gate in fires one short gate out. Patch it into Pal, Printer, Dice, or Timer. A Switch holds — Pal wants this.

Component Guide product shot: Press. One pulse. Not a hold.

What it is

A momentary plunger. Press fires a short gate pulse on Button.gate — true, then false — not a held switch. Gate in (Go) re-fires the same pulse, so Alarm.gate or Timer.gate can press it for you. Default caption is GO; rename it in Customize. The lamp lights for the pulse.

How to use it

Drop a Button and press the dome. Patch Button.gate into Pal.gate, Printer.gate, StickerPrinter.gate, Camcorder.gate, Sampler.gate, Dice.gate, Timer.gate (Run), or Counter.up. Holding the dome still sends one shot. A Switch will not do this job.

What to patch next

Button.gate → Pal.gate is Pulse Pal. Alarm.gate → Button.gate is a scheduled press. Timer.gate → Button.gate punches at zero. Put a Switch next to it only if something else needs a hold — BeatPad.on, not Pal.

Ports

JackDirKindLabel
gateingateGo
gateoutgateGo

Questions

Can I use a Switch instead?
A Switch holds. Pal, Printer, and Dice want a pulse. Use Button.
Is this the same as Pal's GO key?
On Pal.gate, yes. Gate in re-runs the last ask, same as the key on the handheld.
What does gate in do?
A rising edge presses the plunger. Alarm.ring or Timer.zero can land here.

Related

All component guides